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Subject: Insurguency 1.1
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[C5] QueitisUser is Offline

Posts:104


08 Jul 2007 3:02 PM  
New Patch is out already

http://www.insmod.net/downloads

[C5] MyxUser is Offline

Posts:669


08 Jul 2007 3:53 PM  
Most of the mirrors are hammered, but Internode giving me a steady 175-200 KB/s

Shouldn't take too long anyway.


VarpUser is Offline

Posts:479


08 Jul 2007 3:56 PM  
404 not found on that one Myx

Les Varp
[C5] MyxUser is Offline

Posts:669


08 Jul 2007 4:08 PM  
http://games.internode.on.net/filelist.php?filedetails=9781

Try it from there


VarpUser is Offline

Posts:479


08 Jul 2007 5:01 PM  

got it from SteamFriends (had to register, but 700+kbps )

INSURGENCY BETA 1.1 CHANGELOG

 

·                   ÂVarious FPS improvements

·                   ÂVarious gameplay balance improvements

·                   ÂFixed various server and client-side exploits and crashes

·                   ÂFixed reloading with M249 (oh, you noticed that one did you? )

·                   ÂIncreased rate of fire of M249 to be that of its real life counterpart

·                   ÂFixed attacking with grenades while sprinting

·                   ÂRemoved ability to use spraypaint or flashlights in spectator mode

·                   ÂFixed exploit allowing people to go from standing to prone super fast

·                   ÂFixed exploit allowing people to finish reloading their weapon at abnormally fast speeds

·                   ÂAdded server-side cvars "tkremove" and "tkdetect" to help deal with team killers (you've been warned, you know who you are, and now so will they.. )

·                   ÂAdded cvar "ins_dmgfactor"

·                   ÂAdded super-sonic bullet whiz effect

·                   ÂAdded incremental weapon sway when low on stamina

·                   ÂAdded hint reminding you of alternate stance modes

·                   ÂChanged "sv_alltalk" to default to "0"

·                   ÂChanging class doesn't kill you anymore

·                   ÂRenamed server-side cvar "ins_friendlyfire" to "mp_friendlyfire"

·                   ÂRenamed server-side cvar "ins_endtime" to "mp_chattime"

·                   ÂClient DLLs now built without SSE, fixing a small problem for people with no SSE support on their CPU

·                   ÂReplaced round-restart commands with "ins_restart_game" and "ins_restart_round"

·                   ÂOptimized dust effects to use less CPU

·                   ÂFixed strange behavior in the shotgun reload (just HOW strange exactly ? )

·                   ÂFixed players automatically spawning when they enter the server

·                   ÂFixed people being unable to use grenade if attacking while going prone

·                   ÂAdded weapon slot keys

·                   ÂFixed explosions recording deaths as suicides (now people will KNOW to shout at u for those naff gren throws )

·                   ÂFixed shells sticking to players and floating in mid-air

·                   ÂFixed pausing of automatic sounds

·                   ÂFixed iron sights twitching under lag

·                   ÂFixed bipod view locking issues while moving in prone

 

UPCOMING: FUTURE PLANS

 

·                   ÂCroatia theater (ooooo interesting )

·                   ÂSuppression Fire

·                   ÂGlobal Ranking system (ranked servers) (what, no in-game advertising ? )

·                   ÂPlayer Customization (C5 uniform anyone ? )

·                   ÂImproved Weapon Variety

·                   ÂGore (Al the eco-terrorist ? )

·                   ÂEffects (kinda vague.. )

 


Les Varp
[C5] QueitisUser is Offline

Posts:104


08 Jul 2007 5:35 PM  
Those upcoming changes look awesome

[C5] MyxUser is Offline

Posts:669


10 Jul 2007 5:18 PM  
Pongles said patch 1.2 will be released this coming weekend


Swifty_CaponeUser is Offline

Posts:0


11 Jul 2007 12:04 PM  
Posted By [C5] Myx on 10 Jul 2007 5:18 PM
Pongles said patch 1.2 will be released this coming weekend


I will wait for the 1.2 before trying to play this game
[C5] TongehUser is Offline
Il Tongeh

Posts:666


11 Jul 2007 10:11 PM  
still not a fan... if i wanted to play iraq style warfare, i'd sooner bF2 myself... vehicles and much much more... for smaller scale squad type combat.. CS does teh CQB skirmish stuff a lot better....

i really can't see the appeal sadly...








[C5] MyxUser is Offline

Posts:669


11 Jul 2007 10:30 PM  
Posted By Varp on 08 Jul 2007 5:01 PM

·                   ÂFixed strange behavior in the shotgun reload (just HOW strange exactly ? )

 

Apparently if you held down the reload key while you spawned you increased it's capacity from 8 to 9 shells lmao


[C5] MyxUser is Offline

Posts:669


11 Jul 2007 10:32 PM  
Posted By [C5] Tongeh on 11 Jul 2007 10:11 PM
still not a fan... if i wanted to play iraq style warfare, i'd sooner bF2 myself... vehicles and much much more... for smaller scale squad type combat.. CS does teh CQB skirmish stuff a lot better....

i really can't see the appeal sadly...


I still like CSS but unfortunately any game where you can fire an AWP dead on target standing up is just arcadey, whereas Ins is nice to play something a little more realistic.

Plus if you get hit by a sniper in Ins you feel like you actually deserved it for not looking before you ran.


PocusUser is Offline

Posts:151


12 Jul 2007 1:48 AM  
Bonus of this compared to BF2, shoot a guy in the chest even with 1 round and he dies....

Bonus of this compared to CSS, aim at someone (actually ON THEM not slightly to the left or whatever) and shoot and it actually hits lol and has been said when you get hit by snipers you don't think, F***ing awp noobs but instead, damn i'm not running down that street like that again.

I've been playing this avidly but personally despise CSS because on this Teamwork is of benefit and bunny hopping doesn't get you anywhere nuff said

Due to lack of CSS playing I think this game also has bullet ricochet's not sure if CSS has that? As in I once shot the ceiling of a room at the begginning of a round it bounced off the ceiling at an angle and TK'd a guy about 3ft in front of me lol


[C5] C3RB3RUSUser is Offline

Posts:307


12 Jul 2007 6:05 PM  


This game is fantasctic for realisim i have to gice them that.. it is like real life...u dont have to shoot someone with a pistol 6 times before they die once is enough.... if u have a group of team mates that follow orders its great if u got a team of nubs... might aswell play another game becasue it sucks... teamwork is simlar to BF2142 altho u have to work closer as a team and if u dont work as a team u wont win... u cant do lone ranger becasue it simple dont work,, u cant cap certain flags unless u have 3,4,5 people at them... its real good. also u never know where u get shot from.,.. can somtimes be fustratin when your in the middle of no where and u die... but as they said.. serves u right for not using cover...



Bad thing... they have like 2 RPG guys on a team and nobody likes being RPG lol to slow to shoot and blast radius aint massive.

Trying to create/ join sqaud 2.. sometimes u try to pick a soldier kit and end up as a totally diffrent soldier its fustrating when u are in a noobs sqaud so wish to create ya own but cant


if u got CSS and your in C5   its a must download... i think we should have a friendly C5 vs C5 match on there

or maybe C5 Vs Ex LoEn members
ClockworkUser is Offline

Posts:37


13 Jul 2007 12:38 AM  
Posted By [C5] C3RB3RUS on 12 Jul 2007 6:05 PM


 i think we should have a friendly C5 vs C5 match on there

or maybe C5 Vs Ex LoEn members

Good idea but let's go for the mixed thing...we're all the same now after all
undersoundUser is Offline

Posts:37


23 Jul 2007 12:21 PM  
just got it yesterday, wouldnt mind playing with some people that will help me out coz i just get my ass whipped n cant hit nowt with the sniper even if im laying down n there just sitting there lol.

Steam= undersound
[C5] C3RB3RUSUser is Offline

Posts:307


25 Jul 2007 10:21 AM  
it takes a little while getting used to but u can only play it in does.. about an hour or 2 a day anthing longer and its boring.. theres only 5 maps aswell is its not that great..but as for teamwork and relism. i love the game.
[C5] MyxUser is Offline

Posts:669


25 Jul 2007 11:36 AM  
I think there's 8 maps?


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