Ever since it was announced in 2006,
BioWare's massively multiplayer role-playing game has been shrouded in
mystery. Though the Canadian developer opened a satellite studio in
Austin, Texas, just to develop it, its cofounders Ray Muzyka and Greg
Zeschuk maintained an iron wall of silence. However, Electronic Arts knew enough about the title to help convince the company to buy BioWare/Pandemic for $860 million last year.
Today, as E3 2008
wound down, the fog hanging around BioWare's MMORPG appears to have
dissipated. Less than 72 hours after presiding over EA's own press
event--where the project was nowhere to be found--CEO John Riccitiello
almost casually revealed the MMORPG in question is a sequel of sorts to
Star Wars: Knights of the Old Republic.
"We've got two of the most compelling MMOs in the industry in development," Riccitiello told Conde Nast Portfolio
magazine. "The first title, based on the Warhammer property, will
launch soon. And the one that people are dying for us to talk to them
about in partnership with Lucas [Arts is] coming out of BioWare, which
is, I think, quite possibly the most anticipated game, full stop, for
the industry." When contacted by GameSpot, BioWare reps declined to
comment further.
BioWare's first Star Wars: Knights of the Old Republic game was
released in 2003 for the original Xbox and PC, and was named the year's
top RPG by GameSpot. An Obsidian Entertainment-developed sequel was
released in 2004 and 2005 on the same two respective platforms. Both
critically acclaimed games are set several thousand years before the
events of the Star Wars films, and cast players as adventurers who eventually become powerful Jedi Knights.
Currently, the Knights of the Old Republic MMORPG is set for release
sometime in 2009. Once it launches, it is unclear what will happen to
LucasArts' current massively multiplayer title, the Sony Online
Entertainment-developed Star Wars Galaxies.